However, if new rumors are to be believed, the fan-favorite company is hard at work on a physical peripheral to be used in conjunction with iPad, iPhone, and very likely, Apple TV gaming.

There’s no doubt that gaming on Apple’s iOS devices represents a big chunk of the App Store business but, with most games pricing in the $.99 - $2.99 range, the company still has a long way to go in order to attract the kind of profits that titles like Modern Warfare 3 are capable of bringing in. Even in the case of Angry Birds Space, which recently crossed the ten million download mark in just three days, the game only represents a fraction of the business that Activision enjoys with Call of Duty. No doubt the physics based titles that dominate the iOS market are better with touch controls but players who want a hardcore experience on the go (such as those who recently purchased a PS Vita) demand the precision and reliability of a physical controller option.

According to a report from Anand Tech (in their new iPad review), Apple intends to enter the physical controller market to better position their devices for larger and more versatile gameplay - in the same way that Google has implemented physical controller support for the Android OS.